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This is a playtest campaign of the roleplaying game Light.
At the heart of this game is a simple philosophy:
• Depth is fun.
• Depth comes not from complicated design, but from simple design that evolves complexity.
Light is a rules-light, prep-light game that demands no pre-design from the GM and invites players to collaboratively create the world and direct the story. Everything you find on this site was generated by our playtest group at the table on the fly.